Sunday, June 19, 2011

Module 1 - Learning Theory

I believe that there is no one size fits all for how people learn. We are all different; we’ve had different experiences; and we have different genetic make-ups.  The purpose of learning theory in educational technology is to convince others how people learn best and to sell technology based on this theory. As stated in the article by Siemens,  “…the other being investment in information technologies” (2008). Learning theories in instructional technology is also needed to explain how students learn when using technology. Most technological resources and software already fit into one or more of the current learning theories. Connectivism as a learning theory to explain the effects of technology on learning is not necessary. The learning theory should address most learners, but it never addresses all learners.
According to Driscoll, the critical elements of a learning theory are: the results, the means, and the inputs (2005). Siemens describes those elements with five questions that a theory should answer: “ How does learning occur? What factors influence learning? What is the role of memory? How does transfer occur? and What types of learning are best explained by this theory?”  (2008). I think that Driscoll and Siemens adequately addressed the critical elements in a learning theory.  The results answers the question, “How does transfer occur?” The means answers the question, “What is the role of memory?” The inputs are answered by, “How does learning occur? and “What factors influence learning?”.
Siemen’s “metaphors of educators” describes four roles of educators: master artist, network administrator, concierge, and curator. I think that the role of curator would fit best in a digital classroom. The curator is an expert in his/her discipline and therefore can serve as an excellent resource for the students. The curator is also a guide that encourages the learner to explore topics using artifacts, displays, etc. Many of these resources could be found online or using technological devices that display the artifacts.
Resources
Driscoll, M. P. (2005). Psychology of learning for instruction (3rd ed.). Boston, MA: Pearson Education, Inc.
Siemens, G. (2008, January 27). Learning and knowing in networks: Changing roles for educators and designers. Paper presented to ITFORUM. Retrieved from http://it.coe.uga.edu/itforum/Paper105/Siemens.pdf 

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